![]() ![]() Totally odd, I agree, but the story was really good and because it was dead cheap worth a play through.Īnother strange title was Avalon Code on the DS, where you have a book and cane rewrite enemies and items. But for myself I bought it very cheap, something like £5, which made me decide to give it a go and it was great. ![]() This was a sort of role-playing game mixed with puzzler, where the rooms would keep changing every 30 seconds – it got mixed reviews. One for me, that comes to mind, is called Away: Shuffle Dungeon on the DS. I known at the weekend you were talking about obscure titles. I thought I enjoyed them simply because I was younger but after playing them recently they’re still a step above most DS games I had, although maybe that says something about my DS game collection. Neither of them were incredible, merely decent, and probably not that obscure considering Club Penguin got a sequel. It was always fun to play, perhaps because it was one of the few DS games in full 3D. Club Penguin: Elite Penguin Force was a point ‘n’ click adventure game set on the Club Penguin island and mixed the original’s mini-games and main enemy, Herbert, with simple puzzle-solving and it came out great.īolt for DS was also strangely engaging, mixing simple combat with some puzzles. Aliens were pretty poor… but others were surprisingly good. I played my fair share of them, and some, such as Flushed Away and Monsters Vs. When you asked about obscure games, my mind immediately went to licensed DS games. Honourable mentions go to Lollipop Chainsaw, El Shaddai, and LocoRoco. This was basically just an interactive music game where art and music collided to create an innovative audio experience. ![]() This would then allow you to slide your console around (like moving a mouse) moving Mag Kid to solve puzzles.Īnother game that comes to mind that I had, also on the DS, was Electroplankton. It came with an attachment that you had to place into the GBA slot of an original DS or DS Lite. I don’t know if a Japanese-only game counts as an obscure title but assuming so I imported a game called Slide Adventure: Mag Kid (still have it). GC: That’s like 30 minutes into the game. I’m not brilliant at video games but I persevere when I’m interested, and this was not one of those times I’m afraid. I wasn’t exactly enamoured with the characters, and then ‘the stranger’ turned up, killed me a whole bunch of times and then I gave the disc back to my neighbour. Really enjoyed Matc7884’s feature at the weekend but… the opening of God of War actually put me off of the game. GC: The castle is maybe a sixth of the game, if that. I trust them, they’ve done a good job these last 25 years I’d say. Sounds like maybe Capcom already realises the necessity to keep changing and have things in hand. I’m curious to see what this ending is that hints about the future direction of the series though. It’s had two radical revamps already, with Resident Evil 4 and 7 and it may be time for another already, even though it’s usually two sequels in between. For my money I think Resident Evil does a good job though. All most people want is more of the same, which Village seems to deliver on, but you can’t keep things fresh by doing that. I must be difficult creating sequels to long-running games like this though. ![]()
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